Tuesday, August 30, 2016

Tim brown on creativity and play

Tales of Creativity and Play
we fear the judgement of our fears which causes us to be consertive in our thinking
with kids they have no embarrasment at all and will show their masterpiece to anyone.
they later lose that freedom
if you feel secure you will take risks. kids need a safe place to be creative.
comfotable with the people they are working with. symbols for playfulness. google ofices. not be boring. swiss have a slide.
playfulness helps do our jobs better and get to creativity.
what about wine and a hot shower or jumping and dancing.

explore different ways of interpreting an object what can I do with this? Exploratory play.
boxes offer an infinite number of choices (give this to my students to do something with).
we self edit which is not playful. just go for it and explore lots of things even if they don’t seem very different from each other.

draw yourself in 30 second.
30 circles combine and create something with them (stop light, binoculars, smiley face
similar to exercises at sva squares
exlore things even if they are similar
it’s quanitty not quality
variations are fine
themes are good
under mescaline experiment help shock people out of their normal way of thinking. 
brainstorming rules? 
how many uses can you find for a paper clip
perdue test before drugsand after drugs and then had them work on a problem they had brought to the lab with them.
hard to break habits

you need rule to help us break the old rules and norms much better brinstorming when everybody does play by the rules

eames experimenting with plywood exploring design splints to chairs, lounge chair legendary


building- 50% PLAYTIME construction play for kids powerful way to learn. learning is happening as a by product of play thinking with your hands. making multiple low resoltuiion types quickly.

ideo back to preschool environment everything is at hand )crayons, playdo, pencils ) for designers to work with as they begin to build

think with your hands easier

designing something that isn’t physical but an experience. can be aproached with role play..COnvince your clients by play acting. Education security finance health service around patient care. Adults don’t like role play.
role play is good for discovering what lacks authenticity. put yourself through an experience to better understand. Projection. analogous role playing can be quite valuable. what it feels like to be someboy 
role play empathy tool and protyping. (sagmeister gaining weight or cutting himself taking it to the extreme

play is not anarchy play has rules you’re follwoing a script vode that leads to productitive play.

rules not just how to play but when to play.
analogous role play
role play empathy trying on these experiences both as empathy and prototyping tool
lots of actors do this. Marina Abromavic does this.

good teachres think a lot about how to move students through these different expreicnes.
be able to transition in and out of play. 2 modes of operation wtih design, generative mode where we explore many ideas and then come back and explore further one of those ideas.
divergent  convergent
more nuanced version of play not completely serious but also playful.
Design has 2 modes of operation generative mode exploring many ideas and then come back to gether again and looking for the solution and developing solution. divergent we need more playfulnees.. Not true that you are either playful or either serious it’s an “and”. We need trust to play and trust to be creative. A series of behavior we learned as kids. Exploration- quantitiy, building thinking with your hands, role play(act it out) empathy and seemless and authentic expreiences.


we need trust to play